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	<title>Comments on: Is Creativity any Match for Gameplay?</title>
	<link>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay</link>
	<description>Tips, tricks, technology reviews, previews and musings on the current state of affairs in music and audio software for personal computers.</description>
	<pubDate>Thu, 17 May 2012 14:42:33 +0000</pubDate>
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 		<title>Comment on Is Creativity any Match for Gameplay? by: Dave Quick</title>
		<link>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27759</link>
		<pubDate>Sun, 16 Nov 2008 01:26:03 +0000</pubDate>
		<guid>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27759</guid>
					<description>You bet. My three pages isn't much of a sampling out of over 3,000 reviews either.

Just glad it's not my job to read all of them.</description>
		<content:encoded><![CDATA[	<p>You bet. My three pages isn&#8217;t much of a sampling out of over 3,000 reviews either.</p>
	<p>Just glad it&#8217;s not my job to read all of them.
</p>
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 		<title>Comment on Is Creativity any Match for Gameplay? by: fourstones</title>
		<link>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27758</link>
		<pubDate>Sun, 16 Nov 2008 01:13:56 +0000</pubDate>
		<guid>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27758</guid>
					<description>no doubt there are lots of lessons to be learned from the Spore drama beyond what I project onto to it...</description>
		<content:encoded><![CDATA[	<p>no doubt there are lots of lessons to be learned from the Spore drama beyond what I project onto to it&#8230;
</p>
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 		<title>Comment on Is Creativity any Match for Gameplay? by: Dave Quick</title>
		<link>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27753</link>
		<pubDate>Sun, 16 Nov 2008 00:06:46 +0000</pubDate>
		<guid>http://virtualturntable.fourstones.net/is-creativity-any-match-for-gameplay#comment-27753</guid>
					<description>I read the first few pages of bad reviews and had a different take-away. Most people with bad reviews had a couple of issues:
1. The copy protection
2. Any creativity they applied to character creation wasn't reflected in how the resulting creature performed within the game environment. 

Many of the reviewers were big Sim game fans who were disappointed by how simplistic the simulation aspects of the game were.</description>
		<content:encoded><![CDATA[	<p>I read the first few pages of bad reviews and had a different take-away. Most people with bad reviews had a couple of issues:<br />
1. The copy protection<br />
2. Any creativity they applied to character creation wasn&#8217;t reflected in how the resulting creature performed within the game environment. </p>
	<p>Many of the reviewers were big Sim game fans who were disappointed by how simplistic the simulation aspects of the game were.
</p>
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